6 search results for 'Formative Evaluation' 'Sommative Evaluation' 'Audio' 'Tips' : Skills in ICT Profile (6)
Many academic assignments require activities where students are asked to present information: they share their research results, their projects’ progress, their creations or results of their work, using a variety of tools that are both pertinent and stimulating.
This task supports students in completing their assignment. This proposed approach is generic and is presented in four steps: planning the presentation, carrying out its production, highlighting and transmission of the information. This applies to all types of presentations, whether an assignment done with a word processor, a slide show, a video or audio clip, an online publication or image or any other type of presentation, the steps are the same for all.
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Published January 18, 2018
In 2018, cell phones, tablets and computers combined with free applications or software give us the ability to create high quality video and broadcast it within moments. The internet gives us access to vast free video resources. Yet in spite of these technological innovations, students still consume digital media mostly passively in classroom settings. Three free online platforms allow you to create different types of video-based tasks that engage your students more actively.
Published September 3, 2018
The active learning methods have in common of placing the students in the middle of the learning process. Their teachers can then also think about giving them a role in the planning of the evaluation. Active learning is inspired by real-life contexts that are meaningful for the students, which can increase their level of motivation for the tasks that are suggested to them. It encourages durable learnings rather than using only their short-term memory.
Published October 17, 2019
This featured report aims to explore the features and possible uses of certain digital tools that can make learning accessible to all students as part of an inclusive pedagogical practice. Following the principles of universal design for learning (UDL), the tools presented, which are free or already part of the technological environment of college teachers, offer students a variety of means of representation, action, expression and engagement.