Published August 15, 2019 | Electronic Data-processing
In April of 2019, the VTÉ (Vitrine technologie-éducation) organized a laboratory entitled Innovative Pedagogy: Play, Gamification and Serious Games in Service of Seriously Motivating Lessons! (La pédagogie innovante: le jeu, la ludification et les jeux sérieux au service d’apprentissages sérieusement motivants!) During the laboratory, there was definitely an emphasis on technological tools, but I will be focusing here on a "low-tech" way of gamifying in a domain which is, without question, very technological: computer science. See how Stéphane Lévesque, a teacher in software engineering, uses LEGO to initiate his students to the Agile methodology (a project management methodology for teams which is prevalent in business).